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The Space Browser Games provide several types of gameplay roles, which is typical for every genre. The developers provide dozens of similar games, which differs with specific features, such as limited gameplay cycles or unique competitions.
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One of the most popular genres of space setting is management simulator with strategy elements. In this case, Space Browser Games concentrate the main activities on space exploration, resource management of the colonies, fleet recruiting and spaceship optimization, and many other related features. It can be used as a cosmetic for the plot, or as the base of gameplay, which is providing many core features. Either way, the potential success of gaming on a Mac that’s powered by an M-series chipset should come as a credible threat to Intel - which is also developing its own discrete graphics cards - as well as GPU makers Nvidia and AMD.Many of the browser projects are released in a space setting, which is usually paired up with the sci-fi genre. Whether Apple will try to repeat the success of the iPhone by bringing casual, yet highly immersive gaming experiences to the Mac with a number of inexpensive titles or if it will work with developers to port AAA titles that are available on Windows platforms is unknown.
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It’s unclear what Apple’s long-term strategy for PC gaming on a Mac will be. Bringing gaming to the Mac would only grow the App Store catalog on the Mac and generate more revenue for the company. After years of investing in hardware sales, Apple is now looking to grow its services, which includes iCloud subscription plans, App Store and in-app purchases, Apple TV+ streaming, Apple Music, Apple News+, and more.
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The 32-core M-series chipset was previously rumored for a future revision of the Mac Pro desktop, which if accurate, could radically transform Apple’s pro-grade workstation into a monster gaming rig.Īpple’s push into gaming also appears to be a natural evolution of the company’s business strategy. Apple likely wants to repeat history for the Mac. Gaming apps, after all, became a big catalyst for the iPhone’s early success when Apple brought the App Store to its smartphones. However, with rumors swirling that future iterations of the M-series chips could come with as many as 16 or 32 graphics cores, Apple’s venture into gaming shouldn’t come as too big of a surprise. Apple will take the contrarian approach here, eschewing more powerful discrete GPUs for integrated graphics with the M-series.
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This is different from traditional PC gaming systems, which oftentimes are outfitted with powerful discrete graphics cards, like Nvidia’s GeForce RTX 3000 series or rival AMD’s Radeon RX 6000 series.
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Like Apple’s A-series processors on the iPhones and iPads that have turned the company’s smartphones and tablets into very capable portable consoles for casual gaming on the go, the M-series Mac CPUs combine ARM processing cores with custom integrated graphics cores. With the 13-inch MacBook Pro delivering a stated battery life of 20 hours - Apple nearly doubled what was previously possible on a comparable Intel build - as well as subsequent reviews of the laptop that showed performance was no slouch, Apple is now setting a third goal for its M-series processors: Bringing gaming to the Mac. In order to make the M1 processor a compelling switch for the company and devoted Mac fans, Bob Borchers, Apple vice president of worldwide product marketing, said that Macs have to retain strong battery life and deliver solid performance with Rosetta for emulation to make the transition from Intel CPUs as seamless as possible. In the same interview, Apple executives stated that before the company could enter the gaming space, it had to make the Mac powerful and power-efficient. The company had initially announced a timeline to transition away from Intel CPUs on the Mac at WWDC 2020.
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We love the challenge.”Īpple’s embrace of PC gaming comes on the strengths of its M1 processor. “It’s a natural place for us to be looking, to be working closely with our Metal team and our Developer team. “Of course, you can imagine the pride of some of the GPU folks and imagining, ‘Hey, wouldn’t it be great if it hits a broader set of those really intense gamers,’” Apple vice president of platform architecture Tim Milet mused in an interview with Tom’s Guide. The Mac maker confirmed its plans to get serious about PC gaming in a recent interview, which could potentially make it more appealing to gamers. But according to Apple itself, that could change in the future. In the past, gamers have had little reason to consider a Mac configuration for gaming.